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Senior Software Engineer, Data Engineering (Short Term)

Roblox · San Mateo · Not stated · Technology / Software & Data
Verified live

Visa & eligibility

Accepts F-1 students
not published
Supports CPT
not published
Supports OPT
not published
Supports STEM OPT
not published
E-Verify employer
not published
Sponsorship stance
Unknown / not mentioned

The job

Location
San Mateo, CA, United States
Work setting
Unclear
Hours per week
not published
Schedule
not published
Experience required
not published
New graduates accepted
not published

Skills mentioned

sqlawsgcpazuremachine learning

Compensation & benefits

Pay range
not published
Relocation assistance
not published
Health insurance
not published

Benefits mentioned in the posting

vision

Applying

Application deadline
not published
Typical response time
not published
Number of applicants
not published
Posting verified
Verified live
Last checked
Sept. 22, 2026, 2:34 a.m.
Applies directly to employer
Yes

Apply on the employer's site →

Employer

Company
Roblox
Industry
Technology / Software
Company size
not published
Contact
not published
Contact email
not published
Source
Roblox

Full description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Engineering team at Roblox plays a crucial role in enabling the company's success by developing and maintaining highly leveraged Core Data Sets, frameworks, and tooling to support the growing demand for analytics. As a Senior Data Engineer, you will work to define the data ontology for all of Roblox, establish best practices and standards for data operations and lifecycle management, design and build analytics tooling and frameworks, and influence event instrumentation. Additionally, this role is highly cross-functional, requiring close collaboration with Data Science, Experimentation, and Machine Learning teams to understand customer requirements and analytics applications, as well as with Data Infrastructure and Storage teams to develop integrated solutions. Join us and be a part of a dynamic team driving innovation and growth at Roblox. You Will: Partner with Data Science, Data Platform, Product, and Engineering to collect requirements to define the data ontology for all of Roblox Lead and mentor a growing team of Data Engineers to support Roblox's ever-evolving data needs Design, build, and maintain efficient and reliable batch and streaming data pipelines to model business entities as core data sets Develop scalable frameworks and tooling to automate analytics workflows and streamline users interactions with data products Establish and evangelize best practices for data operations and lifecycle management You Have: 8+ years of professional experience working building scalable ETL pipelines on industry standard ETL orchestration tools (Airflow, Dagster, Luigi, Google Cloud Composer, etc.) with deep expertise in SQL, PySpark, or scala. 3+ years leading data engineering development directly with business or data science stakeholders Built, scaled, and maintained Multi-Terabyte data sets and have an expansive toolbox for debugging and unblocking large scale analytics challenges (skew mitigation, sampling strategies, accumulation patterns, data sketches, etc.) Experience with at least one major cloud's suite of offerings (AWS, GCP, Azure). Developed or enhanced ETL orchestrations tools or frameworks Worked within standard GitOps workflow (branch and merge, PRs, CI / CD systems) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to this temporary position. Monthly Salary Range $20,274 — $24,604 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Eligibility signals are matched from the employer's own wording and shown with the source text so you can check them. A blank field means the posting did not say — not that the answer is no. This is informational only and is not immigration advice. Confirm your work authorization with your DSO before accepting any role.