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Senior Software Engineer - Mapping Web

Zoox · Foster City · Not stated · Technology / Software & Data
Verified live

Visa & eligibility

Accepts F-1 students
not published
Supports CPT
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Supports OPT
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Supports STEM OPT
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E-Verify employer
not published
Sponsorship stance
Unknown / not mentioned

The job

Location
Foster City, CA
Work setting
Hybrid
Hours per week
not published
Schedule
not published
Experience required
not published
New graduates accepted
not published

Skills mentioned

pythontypescriptreact

Compensation & benefits

Pay range
$201,000–$275,000/yr
Relocation assistance
not published
Health insurance
not published

Benefits mentioned in the posting

mentorship

Applying

Application deadline
not published
Typical response time
not published
Number of applicants
not published
Posting verified
Verified live
Last checked
Sept. 23, 2026, 3:45 a.m.
Applies directly to employer
Yes

Apply on the employer's site →

Employer

Company
Zoox
Industry
Technology / Software
Company size
not published
Contact
not published
Contact email
not published
Source
Zoox

Full description

The Mapping Web team builds the geospatial visualization tools that enable Zoox engineers to understand and reason about the robot’s world. The team develops internal map visualization libraries that power rendering across a wide range of applications. We are seeking a Senior Software Engineer to own and advance these core libraries. This person will extend rendering capabilities, strengthen the underlying architecture, and create scalable foundations that other engineering teams can build upon. Deep, hands-on experience with map and geospatial visualization is required for this role. In this role, you will: Own and extend our deck.gl-based map visualization library. Design and deliver new 2D and 3D rendering capabilities for geospatial data, road networks, lane geometry, and our proprietary road network structures. Partner with teams such as Cartography and Simulation to translate their visualization needs into scalable features. Improve rendering performance for large, complex map datasets. Elevate code quality, documentation, and test coverage while mentoring engineers on geospatial rendering and React/deck.gl patterns. Qualifications Bachelor’s degree or higher in Computer Science or a related field, or equivalent practical experience. 5+ years of professional software engineering experience, with strong expertise in React, modern TypeScript and Python. Hands-on experience with deck.gl, Mapbox GL, MapLibre, or a comparable WebGL-based mapping or 3D visualization library. Strong knowledge of geospatial data concepts, including coordinate systems, tiling, and vector and raster rendering. Experience designing and maintaining libraries or platforms used by other engineering teams, with a strong focus on correctness, modularity, testability, and code quality. Bonus Qualifications Experience working with large-scale geospatial datasets in autonomous vehicle, mapping, or GIS environments. Familiarity with WebGL and GPU rendering performance optimization. Demonstrated success providing technical mentorship and collaborating across teams on shared infrastructure.
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